Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Warriors are the main fighters in the Marauder army. Very strong and faster than most troops because of their light armour, they reach the front quickly, and once the enemy is routed they often cannot escape the blade of these swift and brutal men. The Warriors believe that if they die in battle, they will live forever, drinking and feasting with the gods, it is this that gives them their fearlessness when fighting.
Advances from: | |
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Advances to: | Jarl Pillager |
Cost: | 16 |
HP: | 36 |
Movement: | 6 |
XP: | 35 |
Level: | 1 |
Alignment: | chaotic |
ID | Marauder Warrior |
Abilities: |
sword blade | 7 - 3 melee | ||
torch fire | 8 - 2 melee |
Resistances: | |
---|---|
blade | 10% |
pierce | -10% |
impact | -10% |
fire | 0% |
cold | 20% |
arcane | 0% |
Terrain | Movement Cost | Defense |
---|---|---|
Aldeias: | 1 | 60% |
Cancelar | 1 | 20% |
Continental | 1 | 40% |
Costeiro | 1 | 50% |
Costeiro | - | 0% |
Deep Water | 100 | 20% |
Flat | 1 | 40% |
Forest | 1 | 50% |
Frozen | 2 | 50% |
Hills | 1 | 60% |
Impassable | 100 | 0% |
Mountains | 2 | 60% |
Mushroom Grove | 3 | 30% |
Shallow Water | 2 | 30% |
Swamp | 3 | 30% |
Unwalkable | 100 | 0% |